Config
Configuration
The RoCodex installer auto-configures your selected coding agents during setup. This page covers how the configuration works and how to adjust it manually if needed.
How Auto-Configuration Works
When you run the installer, it asks which coding agents you use. It then writes the correct MCP server entry into each agent's config file:
| Client | Config File |
|---|---|
| Cursor | ~/.cursor/mcp.json |
| Claude Desktop | %APPDATA%\Claude\claude_desktop_config.json |
| OpenCode | ~/.config/opencode/opencode.json |
| Windsurf | ~/.codeium/windsurf/mcp_config.json |
| Codex CLI | ~/.codex/config.toml |
Manual Configuration
If you need to add RoCodex to a client manually, use this entry format:
{
"mcpServers": {
"rocodex": {
"command": "~/.rocodex/bin/rocodex",
"args": []
}
}
}
Replace ~/.rocodex/bin/rocodex with the full path to your RoCodex binary. On Windows this is typically %USERPROFILE%\.rocodex\bin\rocodex.exe.
Roblox Studio Plugin
The RoCodex plugin is installed automatically into your Roblox Studio plugins folder. It requires:
- HTTP Requests enabled — Go to Game Settings > Security > Allow HTTP Requests
- Plugin enabled — Check Plugins > Manage Plugins
Local Bridge Settings
| Setting | Default |
|---|---|
| Local port | 48123 |
| Poll endpoint | http://localhost:48123/poll |
| Result endpoint | http://localhost:48123/result |
Important: Point your MCP client at the RoCodex binary, not at the localhost bridge. The binary handles the Studio connection internally.
License Management
Your license key is stored at:
%USERPROFILE%\.rocodex\license.json
To change your license key, delete this file and re-run the installer.
